
They never verge into being outright broken, but there’s a dozen little pain points throughout the process that make getting to the good stuff a hassle. These parts of the game - the UI issues, disconnects, and flaws - are off-putting. Some missions have an NPC to escort, with no checkpoint system for if they wander off and get swarmed. Instead of smoothly segueing from level to level, I regularly find myself sitting in lobbies between stages. Sometimes I’m dropped into an in-progress game near the very end of the mission.
World war z characters Offline#
The game is mired with comparable technical headaches, including connection issues, disconnects, server offline messages, and lobby problems that plague the experience. It’s frustratingly laid out, and delays my reward enough that it doesn’t feel great. I have to level as the class, then leave the game, click “campaign,” select “customize,” and then pay in-game currency to unlock the abilities I’ve earned via leveling. Ultimately, though, I find myself uninterested in upgrading my character and advancing.

One class, the Slasher, can get health boosts or extra attacks upon successfully killing a chain of enemies, while another, the Exterminator, unlocks boosts to explosive and area-of-effect damage. Instead of learning level layouts, enemy spawns, or strategies to deal with special infected, I focus on unlocking stat bonuses or upgrades. There’s a class system as well, adding a little bit of depth to progression. Other times, I just need to advance to my next destination, slaughtering the undead along the way. At times, I have to gather supplies or set up traps. Missions are straightforward point-A-to-point-B affairs. I’m offered a basic set of weapons, but I will find upgraded weapons throughout my adventure.

I start a campaign and queue up with three other players, where I pick a survivor. Each city has four survivors, and up to three levels to fight through. There are four cities, where I play through linear slices of New York, Jerusalem, Moscow, and Tokyo. World War Z, the game, is probably the closest thing we’ll get to a Left 4 Dead 3 in 2019. They’re fast, cooperative, and able to swarm in massive numbers. Where so many much zombie fiction depicts small crowds of shambling undead, the World War Z fiction depicts zombies like ant colonies.
World war z characters movie#
Both game and movie share one standout gimmick: astonishing, often hilarious zombie hordes.

World War Z is a patchwork of a game, much like the mixed bag of a movie it’s based on.
